To avoid this, the player must wait for a button to appear on the screen and mash it as fast as possible, which will cause Alex to kick the Schism away, giving himself a small amount of time to either escape or attack. If Alex fails to release himself from the Schism, it will cut him in half. The player can predict this attack when the Schism lifts its head, growling slightly while it briefly builds up power behind its blow. They can drain just about half of Alex's life if they use their pendulum-like blade to slice at his neck. Overall, put all effort into evading a Schism's attacks, seeing as they are one of the most devastating monsters in the game. If possible while in combat, try to attack from the side or the back, similar to when fighting against a Needler. If forced into a melee situation, it is best to attack a Schism with the knife or the pipe, which are faster than any of Alex's other weapons. However, when Alex is forced to face a Schism, the best option is to use the shotgun or some other firearm. Schisms are seemingly blind, given that they have no eyes and cannot find Alex if he is entirely silent, flashlight off, and remains motionless. Schisms have great speed, so the wisest approach is usually to run away if possible. It does not have any discernable genitals, instead having something of a metal plate affixed to its groin. The Schism's right arm and right hand is elongated, double jointed, and facing backwards, whereas its left hand faces forward. However, it usually just uses its bladed snout and wicked claws to attack. It has a set of dull teeth that run down the length of its head, and when its mouth opens, its tongue flails about. Its mouth runs down its entire head and splits vertically, much like several other monsters in previous entries in the series. Its most distinct feature is its elongated head, which ends in a cruel blade.
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